Data backend for spells.
This is different from Spell outside databackend, this is only for spells could cast by mob (& player).
And this is the data "backend" for spells, they don't have any renderable and physics body.
When used, they create a Spell in the game world, and reset cooldown time etc.
Data backend for spells. This is different from Spell outside databackend, this is only for spells could cast by mob (& player). And this is the data "backend" for spells, they don't have any renderable and physics body. When used, they create a Spell in the game world, and reset cooldown time etc.