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Class DataBackend

Hierarchy

  • DataBackend

Index

Constructors

Private constructor

Properties

eventSystem

eventSystem: EventSystem = new EventSystem.EventSystem()

inventory

inventory: Inventory = new Inventory()

mobCount

mobCount: number = -1

playerList

playerList: Mob[] = []

Static Private instance

instance: DataBackend

Methods

addPlayer

  • addPlayer(player: Mob): void

adjuestPlayer

  • adjuestPlayer(idx: number, offset: number): boolean

getID

  • getID(): number

removePlayer

  • removePlayer(idx: number): void

Static getSingleton

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